The Game of Networking is a board game that takes the nebulous concepts of social networking and puts them to work in a controlled simulated networked environment. The game takes players through the experience of acquiring social resources to accomplish their assigned goals by utilizing the Flowork process of building social capital.
The latest research findings indicate that the majority of people have a difficult time connecting with others, especially individuals with whom they are not familiar. Simple verbal instructions through traditional networking activities have had limited impact on individual behaviour, and do not encourage the exploration of social resources that exist in their network. A more systematic approach is needed, particularly in the area of goal setting and linking these goals to specific network resources.